![]() ![]() ![]() The missiles: At the end of its turn, every turn, the Brumak will fire missiles into the air. Not only will this deal a significant amount of damage to any troops in range, but it’ll also knock them back and interrupt any overwatch they might have set up. The feet: If you’re within range of the Brumak, it’ll run toward you and stomp its feet like a hungry toddler. Pulling this off means you don’t have to worry about finding cover for your Gears-since it can’t shoot directly at you-which can make finding advantageous positions far easier as the battle goes on. Inspired players can go the extra mile and take out both cannons. They have staggering health (2,000 HP) but, in the long run, it’ll minimise your casualties. As soon as you’re able, take out one of its arm cannons. Each shot on its own doesn’t deal too much damage-somewhere in the 100 range-but the maths can add up, quick. The guns: The Brumak has a minigun on each arm. Here’s how to expertly avoid the whole arsenal. There are three ways in which the Brumak can damage your team: It can shoot at you, it can step on you, and it can launch missiles at you. Keep this in mind when you’re planning sniper shots and ability cooldowns. In other words, each of the three canisters signifies a new stage of the fight.Īlso, if a canister has just a sliver of health remaining (say, 50 HP), and you overkill it with a powerful shot (400 damage), that extra damage (350) won’t carry over into the next canister. Your team will automatically fire at the one you need to take down, moving on to the next as you fight. Then it simply becomes a matter of passing shooting duties back and forth like you’re a recent Star Wars director passing script-writing duties.Ī few other things: You don’t have to select individual canisters as targets. So the strategy here is to put two people behind the Brumak and two people in front of it. Shooting one of the canisters will whittle down the thing’s health, but it’ll also cause the Brumak to turn toward whomever fired the shot. You’ll deal all of your damage to the Brumak by shooting its back-specifically, three giant canisters of some lore-essential substance (don’t ask me, this story is a snore!) that keep it alive. You’ll be thankful for the impressive damage output.īonus tip: Whoever you bring, don’t let them die during the rank-and-file fights of Chapter 6. A word of advice: Bring your toughest heavy. You might be tempted to choose a scout (in Gears, explosions are good and fun) or a backup support (an extra healer is never a bad idea). For that story mission, you’re forced to start with Gabe, Sid, and Mikayla, giving you just one slot to fill how you please. The team you face the Brumak with will be the same team you select at the start of Chapter 6. Here are a few tips that will help you bring down the beast. Then, at the end of the first act, you’ll find your squad face-to-face with one of the more formidable foes in Gears canon: a Brumak. Like much of the rest of the franchise, sure, you can simply muscle your way through many of the early skirmishes. Surviving the lengthy turn-based battles calls for a little bit of patience, a lot of tactical planning, and a dash of luck. Where mainline franchise entries are all about shooting big guns and having big biceps, this game offers headier fare. Gears Tactics, the don’t-call-it-an- XCOM strategy game out this week for PC, flips the long-running Gears of War series on its head.
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